TTRPG Manager

Create a campaign

Create a campaign when you want one shared place for the table's reference material: prep, notes, sessions, maps, characters, items, party records, and player-safe reveals.

TTRPG Manager public home page showing campaign binder positioning

Before you start

You only need a campaign name. A system label is optional and cosmetic, so Pathfinder 2e, Blades in the Dark, D&D 5e, or a homebrew label all work.

If your table plays D&D 5e, you can opt into the 5e engine during setup. Other systems get the same campaign organizer without engine-specific chrome.

  • Campaign name should be the name players recognize at the table.
  • System label is descriptive only. Use the label your group says out loud: Mothership, Cairn, D&D 5e, Pathfinder 2e, Homebrew, or anything else.
  • 5e engine should stay off unless the campaign wants D&D 5e imports, rolls, stat blocks, or encounters. Leaving it off keeps the workspace system-neutral.
  • Summary should explain the premise in one or two sentences so returning players know they are in the right campaign.

Steps

  1. Open /app/.
  2. Choose Create campaign.
  3. Add the campaign name and optional system label.
  4. Choose whether the optional 5e engine applies.
  5. Invite players after the campaign exists.

What happens next

The campaign becomes the container for the table's shared history. GMs can start with private prep, then reveal sections as players discover them. Players see only material that has been shared with them, plus their own private notes.

First-session checklist

Use this order if you are setting up minutes before play:

  1. Create the campaign.
  2. Add one session record for the next meeting.
  3. Add the first public recap or campaign premise as a note section visible to Players.
  4. Add any secret prep as GM only sections in the same note.
  5. Create the first NPC, location, or item only when the table needs it.
  6. Invite players once the public view has enough context to be useful.

Why this is different from a wiki

Most campaign wikis ask the GM to publish polished pages. TTRPG Manager works like a private campaign binder first: you can write rough prep, keep it hidden, and reveal only the paragraphs players have earned. That makes it useful between sessions without turning prep into homework.